MWS Lip-sync Plugin

From dialog to animation, without leaving Blender

Type a line, pick from 52 natural voices, click Generate. MWS LipSync calls Azure’s TTS, breaks the audio into phonemes, and bakes lip-sync keyframes straight onto your character. Audio drops into the Sequencer ready for playback. Works with CC4 characters, ARKit rigs, and Rigify-rigged Metahumans — no manual keyframing, no iClone round-trip.

Frame-perfect editing, aligned to the audio

Every viseme and word boundary lines up with the audio waveform, so you can see exactly when each mouth shape fires. Click any block to preview it on your character, swap shapes with one click, or fine-tune timing frame by frame. Hours of manual lip-sync work compressed into minutes — without giving up control.

MWS LipSync v2 – Indie Annual

Whether you’re a solo animator or a full PreViz studio, there’s a plan that fits your dialog volume.

Indie

$
99
  • 300,000 characters of TTS per month
  • 2 hours of audio import per month
  • All 52 voices across 14 languages
  • 7-day free trial, cancel any time
  • Free updates within v2.x

No charge for 7 days · Cancel anytime · Card required

Frequently Asked Questions

What counts as a “character”? Every letter, number, space, and punctuation mark in your text. A typical line of dialog runs about 80 characters, so 300,000 per month covers around 3,750 lines. That’s roughly 100 lines a day if you work steadily.

What if I go over my monthly limit? Generation pauses until the next month resets. You won’t get charged extra or surprised by overage fees. The Blender addon will show a clear message telling you which limit you hit. If you’re regularly hitting the cap, send me an email and we can sort out a higher tier.

Do unused characters or audio hours roll over? No. Each month resets fresh. If you don’t use them, they reset.

Are there higher tiers coming? Probably yes. If enough customers ask for bigger character allowances, I’ll add Pro and Studio annual tiers. For now there’s just Indie. Email me if you need more capacity now and we can work it out one-on-one.

Can I use this for commercial projects? Yes. The audio you generate is yours to use in client work, films, games, ads, anything you want.

Which character rigs work? CC4 (Character Creator 4), ARKit blend shape rigs (MetaHuman, Ready Player Me, VRM), and CC4 characters with Rigify face rigs applied via CC Blender Tools. The plugin auto-detects which one you have.

Can I cancel anytime? Yes. Reply to your welcome email any time and I’ll cancel for you. You’ll keep access through the end of your current billing year. No fees, no minimum commitment.

Where do I get my license key? You’ll receive an email with your key and a download link within a few minutes of starting your trial. If you don’t see it, check spam, then reach out to mitchell@masterworkstudio.com.